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Game development business & legal guide [electronic resource] / Ashley Salisbury. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Premier Press, a division of Course Technology, c2003
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
PHP game programming [electronic resource] / Matt Rutledge. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Course PTR, a division of Course Technology, c2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
The dark side of game texturing [electronic resource] / David Franson. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology/Premier Press, c2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Game art for teens [electronic resource] / Les Pardew. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Course PTR, a division of Course Technology, c2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Game development with ActionScript [electronic resource] / Lewis Moronta. by Series: Premier Press game development series
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Premier Press, c2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Game programming with Python, Lua, and Ruby [electronic resource] / Tom Gutschmidt. by Series: Prima Tech's game development
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Premier Press, 2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
MUD game programming [electronic resource] / Ron Penton. by Series: Prima Tech's game development
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Premier Press, 2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Macromedia Flash MX 2004 game programming [electronic resource] / Craig S. Murray; Justin Everett-Church. by Series: Prima Tech's game development
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Premier Press, 2003
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
AI techniques for game programmers [electronic resource] / Mat Buckland. by Series: Prima Tech's game development
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Premier Press, 2002
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Microsoft Visual Basic game programming with DirectX [electronic resource] / Jonathan S. Harbour. by Series: Premier Press game development series
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Premier Press, c2002
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
3D game programming all in one [electronic resource] / Kenneth C. Finney. by Series: Course Technology PTR game development series
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Premier Press, c2004
Other title:
  • Three D game programming all in one
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Shaders for game programmers and artists [electronic resource] / Sebastien St-Laurent. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Ma. : Thomson/Course Technology, c2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
3D game engine programming [electronic resource] / Stefan Zerbst with Oliver D?uvel. by Series: Premier Press game development series
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Premier Press, c2004
Other title:
  • Three-D game engine programming
  • Game engine programming
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Character development and storytelling for games [electronic resource] / [edited by] Sandy Doell. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology, 2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Programming role playing games with directx, 2nd edition [electronic resource] / Jim Adams. by
Edition: 2nd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Premier Press, a division of Course Technology, 2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning game audio programming [electronic resource] / Mason McCuskey. by Series: Premier Press game development series
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Premier Press, a division of Course Technology, 2003
Other title:
  • Game audio programming
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Physics modeling for game programmers [electronic resource] / David Conger. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology PTR, 2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
OpenGL ES game development [electronic resource] / Dave Astle, Dave Durnil. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction ; Audience: Adult;
Publication details: Boston, MA : Thomson Course Technology, c2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Software engineering for game developers [electronic resource] / John P. Flynt with Omar Salem. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology PTR, 2005
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning game programming [electronic resource] / Jonathan Harbour. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology PTR, 2005
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Game design for teens [electronic resource] / Les Pardew. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology PTR, 2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Game interface design [electronic resource] / Brent Fox. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology PTR, 2005
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
The unauthorized Halo 2 battle guide [electronic resource] : advanced combat techniques / Stephen Cawood. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology PTR, c2005
Other title:
  • Unauthorized Halo two battle guide
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning game level design [electronic resource] / John Fiel, Marc Scattergood. by
Edition: 1st ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2005
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning game graphics [electronic resource] / Harry J. Evry. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson Course Technology PTR, c2005
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Game testing all in one [electronic resource] / Charles P. Schultz, Robert Bryant, Tim Langdell. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson/Course Technology, c2005
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Retro game programming [electronic resource] : unleashed for the masses. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology PTR, 2005
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
The game producers handbook [electronic resource] / Dan Irish. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2005
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Winning secrets of online blackjack [electronic resource] / Catherine Karayanis. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Thompson Course Technology, c2005
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Advanced 3D game programming all in one [electronic resource] / Kenneth C. Finney. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology PTR, 2005
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Serious games [electronic resource] : games that educate, train, and inform / David R. Michael and Sande Chen. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology PTR, 2006
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beyond reality [electronic resource] : a guide to alternate reality gaming / John W. Gosney. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology PTR, 2005
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Game engine toolset development [electronic resource] / Graham Wihlidal. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, 2006
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Game character design complete [electronic resource] : using 3ds Max 8 and Adobe Photoshop CS2 / David Franson. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, 2007
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning game art in 3DS Max 8 [electronic resource] / Les Pardew. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2006
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Unreal tournament game programming for teens [electronic resource] / John P. Flynt with Brandon Booth. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2007
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning scripting through game creation [electronic resource] / Jeanine Meyer. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Australia ; Boston : Course Technology PTR, c2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
DarkBASIC programming for the absolute beginner [electronic resource] / Jerry Lee Ford, Jr. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Course Technology, 2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Video game design revealed [electronic resource] / Guy W. Lecky-Thompson. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Course Technology, 2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
XNA game studio express [electronic resource] : developing games for Windows and the Xbox 360 / Joseph Hall. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson Course Technology, c2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning game programming with Flash [electronic resource] / Lakshmi Prayaga & Hamsa Suri. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson Course Technology, c2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
DarkBasic pro game programming [electronic resource] / Jonathan S. Harbour, Joshua R. Smith. by
Edition: 2nd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Thomson Course Technology, c2007
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning Java game programming [electronic resource] / Jonathan S. Harbour. by
Edition: 2nd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thompson Course Technology, 2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning game programming [electronic resource] / Jonathan S. Harbour. by
Edition: 2nd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson/Course Technology, c2007
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Awesome game creation [electronic resource] : no programming required / Jason Darby. by Series: Game development series (Charles River Media (Firm))
Edition: 3rd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Charles River Media, c2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
3D game programming all in one [electronic resource] / Kenneth C. Finney. by
Edition: 2nd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson Learning [distributor], 2007
Other title:
  • Three-D game programming all in one
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Creating game art for 3D engines [electronic resource] / Brad Strong. by Series: Game development series (Charles River Media (Firm))
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Charles River Media, 2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning DirectX 10 game programming [electronic resource] / Wendy Jones. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson Course Technology, c2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Game programming all in one [electronic resource] / Jonathan S. Harbour. by
Edition: 3rd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson Course Technology, c2007
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Scratch programming for teens [electronic resource] / Jerry Lee Ford, Jr. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology, c2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
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