Creating game art for 3D engines [electronic resource] / Brad Strong.
Material type: TextSeries: Game development series (Charles River Media (Firm))Publication details: Boston : Charles River Media, 2008.Description: xxii, 313 p. : col. illSubject(s): Genre/Form: LOC classification:- QA76.76.C672 S77 2008
Item type | Current library | Call number | Status | Date due | Barcode | |
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Ebook | TUS: Midlands, Main Library Athlone Online | eBook (Browse shelf(Opens below)) | Available |
Includes index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.