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Game development with ActionScript [electronic resource] / Lewis Moronta. by Series: Premier Press game development series
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Premier Press, c2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Game programming with Python, Lua, and Ruby [electronic resource] / Tom Gutschmidt. by Series: Prima Tech's game development
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Premier Press, 2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
MUD game programming [electronic resource] / Ron Penton. by Series: Prima Tech's game development
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Premier Press, 2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Macromedia Flash MX 2004 game programming [electronic resource] / Craig S. Murray; Justin Everett-Church. by Series: Prima Tech's game development
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Premier Press, 2003
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
AI techniques for game programmers [electronic resource] / Mat Buckland. by Series: Prima Tech's game development
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Premier Press, 2002
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Microsoft Visual Basic game programming with DirectX [electronic resource] / Jonathan S. Harbour. by Series: Premier Press game development series
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Premier Press, c2002
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
3D game programming all in one [electronic resource] / Kenneth C. Finney. by Series: Course Technology PTR game development series
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Premier Press, c2004
Other title:
  • Three D game programming all in one
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning c++ game programming [electronic resource] / [edited by] Mitzi Koontz. by Series: Prima Tech's game development
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Premier Press, 2004
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
3D game engine programming [electronic resource] / Stefan Zerbst with Oliver D?uvel. by Series: Premier Press game development series
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Premier Press, c2004
Other title:
  • Three-D game engine programming
  • Game engine programming
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning game audio programming [electronic resource] / Mason McCuskey. by Series: Premier Press game development series
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Premier Press, a division of Course Technology, 2003
Other title:
  • Game audio programming
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Awesome game creation [electronic resource] : no programming required / Jason Darby. by Series: Game development series (Charles River Media (Firm))
Edition: 3rd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Charles River Media, c2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Creating game art for 3D engines [electronic resource] / Brad Strong. by Series: Game development series (Charles River Media (Firm))
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Charles River Media, 2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Game graphics programming [electronic resource] / Allen Sherrod. by Series: Course Technology PTR game development series
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology/Charles River Media/Cengage Learning, c2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
C# game programming [electronic resource] : for serious game creation / Daniel Schuller; [edited by Emi Smith]. by Series: Prima Tech's game development
Edition: 1st ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Cengage Learning, 2011
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
The multiplayer classroom [electronic resource] : designing coursework as a game / Lee Sheldon. by Series: Prima Tech's game development
Edition: 1st ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Cengage Learning, 2012
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
The black art of multiplatform game programming / Jazon Yamamoto ; foreword by André Lamothe. [electronic resource] by Series: Prima Tech's game development
Edition: First edition.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Boston, MA : Cengage Learning, [2015]Copyright date: ©2015
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
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