gogo

Your search returned 4 results.

Sort
Results
Beginning game graphics [electronic resource] / Harry J. Evry. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson Course Technology PTR, c2005
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Beginning game art in 3DS Max 8 [electronic resource] / Les Pardew. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2006
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Creating game art for 3D engines [electronic resource] / Brad Strong. by Series: Game development series (Charles River Media (Firm))
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Charles River Media, 2008
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Practical game development with unity and blender / Alan Thorn. [electronic resource] by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Boston, Massachusetts : Cengage Learning, 2015Copyright date: ©2015
Online access:
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
Pages

Powered by Koha