000 | 01467nam a2200373 i 4500 | ||
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001 | EBC6481541 | ||
003 | MiAaPQ | ||
005 | 20210819121059.0 | ||
006 | m o d | | ||
007 | cr cnu|||||||| | ||
008 | 210706s2016 enka o 000 0 eng d | ||
020 |
_z9781848884380 _q(electronic bk.) |
||
035 | _a(MiAaPQ)EBC6481541 | ||
035 | _a(Au-PeEL)EBL6481541 | ||
035 | _a(OCoLC)1239992940 | ||
040 |
_aMiAaPQ _beng _erda _epn _cMiAaPQ _dMiAaPQ |
||
050 | 4 |
_aP96.S65 _b.L484 2016 |
|
082 | 0 |
_a302.23 _223 |
|
245 | 0 | 0 |
_aLevelling up : _bthe cultural impact of contemporary videogames / _cedited by Kuhn, Brittany; Bhéreur-Lagounaris, Alexia. _h[electronic resource] |
264 | 1 |
_aOxford, England : _bInter-Disciplinary Press, _c[2016] |
|
264 | 4 | _c©2016 | |
300 |
_a1 online resource (173 pages) : _billustrations |
||
336 | _btxt | ||
337 | _bc | ||
338 | _bcr | ||
588 | _aDescription based on print version record. | ||
590 | _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 | _aSocial sciences. | |
655 | 4 |
_aElectronic books. _918 |
|
700 | 1 |
_aKuhn, Brittany, _eeditor. |
|
700 | 1 |
_aBhéreur-Lagounaris, Alexia, _eeditor. |
|
797 | 2 | _aProQuest (Firm) | |
856 | 4 | 0 |
_uhttps://ebookcentral.proquest.com/lib/aitie/detail.action?docID=6481541 _zClick to View |
999 |
_c262548 _d262548 |