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3D game engine programming [electronic resource] / Stefan Zerbst with Oliver D?uvel.

By: Contributor(s): Material type: TextTextSeries: Premier Press game development seriesPublication details: Boston, MA : Premier Press, c2004.Description: xxxii, 860 p. : illOther title:
  • Three-D game engine programming
  • Game engine programming
Subject(s): Genre/Form: DDC classification:
  • 794.8/1536 22
LOC classification:
  • QA76.76.C672 Z47 2004
Online resources:
Holdings
Item type Current library Call number Status Date due Barcode
Ebook TUS: Midlands, Main Library Athlone Online eBook (Browse shelf(Opens below)) Available

"Thomson Course Technology PTR"--T.p. verso.

Includes index.

Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.

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