3D game engine programming [electronic resource] / Stefan Zerbst with Oliver D?uvel.
Material type: TextSeries: Premier Press game development seriesPublication details: Boston, MA : Premier Press, c2004.Description: xxxii, 860 p. : illOther title:- Three-D game engine programming
- Game engine programming
- 794.8/1536 22
- QA76.76.C672 Z47 2004
Item type | Current library | Call number | Status | Date due | Barcode | |
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Ebook | TUS: Midlands, Main Library Athlone Online | eBook (Browse shelf(Opens below)) | Available |
"Thomson Course Technology PTR"--T.p. verso.
Includes index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.