Results
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PHP game programming [electronic resource] / Matt Rutledge. by
Material type: Text; Format:
electronic
available online
; Literary form:
Not fiction
Publication details: Boston : Course PTR, a division of Course Technology, c2004
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
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The dark side of game texturing [electronic resource] / David Franson. by
Material type: Text; Format:
electronic
available online
; Literary form:
Not fiction
Publication details: Boston, MA : Thomson Course Technology/Premier Press, c2004
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
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Game art for teens [electronic resource] / Les Pardew. by
Material type: Text; Format:
electronic
available online
; Literary form:
Not fiction
Publication details: Boston : Course PTR, a division of Course Technology, c2004
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
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The game asset pipeline [electronic resource] / Ben Carter. by
Material type: Text; Format:
electronic
available online
; Literary form:
Not fiction
Publication details: Hingham, Mass. : Charles River Media, c2004
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
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AI game engine programming [electronic resource] / Brian Schwab. by
Material type: Text; Format:
electronic
available online
; Literary form:
Not fiction
Publication details: Hingham, MA : Charles River Media, c2004
Availability: Items available for loan: TUS: Midlands, Main Library (1)Location, call number: Athlone Online eBook.
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