gogo
Amazon cover image
Image from Amazon.com

The game audio tutorial : a practical guide to sound and music for interactive games / Richard Stevens, Dave Raybould.

By: Contributor(s): Material type: TextTextPublication details: Oxford : Focal, 2011.Description: 400 p. : col. ill. ; 24 cmISBN:
  • 9780240817262 (pbk.) :
  • 9780240817262 (pbk.)
Subject(s): DDC classification:
  • 794.80285 STE
LOC classification:
  • QA76.76.C672
Contents:
Basic training -- How big is the truck? -- Making it sound real -- Music systems -- Dialogue -- Making it sound good -- Advanced sound system design -- Next steps.
Summary: Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay.
Holdings
Item type Current library Call number Copy number Status Date due Barcode
Long Loan TUS: Midlands, Main Library Athlone General Lending 794.80285 STE (Browse shelf(Opens below)) 1 Available 218977

Includes bibliographical references (p. 413-415) and index.

Basic training -- How big is the truck? -- Making it sound real -- Music systems -- Dialogue -- Making it sound good -- Advanced sound system design -- Next steps.

Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay.

Powered by Koha