Online gaming in context the social and cultural significance of online games / [electronic resource] : edited by Garry Crawford, Victoria K. Gosling and Ben Light. - Abingdon, Oxon ; New York : Routledge, 2011. - xvi, 298 p. : ill. - Routledge advances in sociology ; 56 .

Includes bibliographical references and index.


Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.






Internet games--Social aspects.
Electronic games--Social aspects.


Electronic books.

GV1469.15 / .O55 2011