Adapted physical activity, recreation, and sport : crossdisciplinary and lifespan / Claudine Sherrill.
By: Material type: TextPublication details: Boston, Mass. : WCB/McGraw-Hill, c1998.Edition: 5th edDescription: xiv, 706 p. : ill. ; 28 cmISBN:- 9780697258878
- 0697258874
- 371.904486 SHE
- GV445 .S53 1998
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Long Loan | TUS: Midlands, Main Library Athlone General Lending | 371.904486 SHE (Browse shelf(Opens below)) | 1 | Available | 120522 |
Includes bibliographical references and indexes.
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1
Adobe Photoshop CS
by Busch, David. -
2
Paint shop pro 8 power!
by Davis, Lori J. -
3
The dark side of game texturing
by Franson, David. -
4
Paint Shop Pro 8 fast & easy
by Koers, Diane. -
5
Microsoft Office PowerPoint 2003
by Lowe, Lois -
6
Corel painter 8 fast & easy
by Grebler, Eric. -
7
3D game programming all in one
by Finney, Kenneth C. -
8
Adobe Photoshop CS image effects
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9
Character development and storytelling for games
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10
Maya 6 revealed
by Murdock, Kelly. -
11
Paint shop pro 8 solutions
by Davis, Lori J. -
12
Paint shop pro 9
by Koers, Diane. -
13
Game interface design
by Fox, Brent. -
14
Beginning game graphics
by Evry, Harry J. -
15
Mastering digital 2D and 3D art
by Pardew, Les. -
16
Lightwave 3D 8 revealed
by Murdock, Kelly. -
17
Adobe illustrator CSX revealed
by Botello, Chris. -
18
Advanced 3D game programming all in one
by Finney, Kenneth C. -
19
Poser 6 revealed
by Murdock, Kelly L. -
20
Integrated image and graphics technologies
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21
Game character design complete
by Franson, David. -
22
Beginning game art in 3DS Max 8
by Pardew, Les. -
23
Point-based graphics
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24
Digital modeling of material appearance
by Dorsey, J. -
25
DarkBasic pro game programming
by Harbour, Jonathan S. -
26
Beginning Java game programming
by Harbour, Jonathan S. -
27
Beginning game programming
by Harbour, Jonathan S. -
28
Creating game art for 3D engines
by Strong, Brad. -
29
Digital painting fundamentals with Corel Painter X
by Grossman, Rhoda. -
30
Complete photoshop CS3 for digital photographers
by Smith, Colin, -
31
Advanced Photoshop CS3 trickery & Fx
by Burns, Stephen, -
32
Cinema 4D R10 handbook
by Call, Anson. -
33
Game graphics programming
by Sherrod, Allen. -
34
The official Luxology modo guide
by Ablan, Dan. -
35
Maya plugin power
by Smith, Mark Jennings. -
36
Digital geometry
by Klette, Reinhard. -
37
The art of Poser and Photoshop
by Burns, Stephen, -
38
David Busch's quick snap guide to Adobe Photoshop
by Busch, David D. -
39
3D game programming for teens
by Grebler, Eric. -
40
Digital painting fundamentals with Corel Painter 11
by Grossman, Rhoda. -
41
The official photodex guide to ProShow 4
by Karney, James. -
42
XNA 3.1 game development for teens
by Ford, Jerry Lee. -
43
Game programming gems 8
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44
Practical Poser 8
by Schrand, Richard. -
45
Secrets of ProShow experts
by Schmidt, Paul. -
46
Anime Studio 6
by Murdock, Kelly. -
47
Beginning Java SE 6 game programming
by Harbour, Jonathan S. -
48
Mathematics for 3D game programming and computer graphics
by Lengyel, Eric. -
49
Secrets of ZBrush experts
by Wise, Daryl. -
50
3D game programming all in one
by Finney, Kenneth C.