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A composer's guide to game music / Winifred Phillips. [electronic resource]

By: Material type: TextTextPublisher: Cambridge, Massachusetts : The MIT Press, [2014]Copyright date: ©2014Description: 1 online resource (285 pages) : illustrationsISBN:
  • 9780262321334 (e-book)
Subject(s): Genre/Form: Additional physical formats: Print version:: Composer's guide to game music.DDC classification:
  • 781.5/4 23
LOC classification:
  • MT64.V53 P45 2014
Online resources:
Contents:
Why would you want to write music for games? -- A composer's creative skillset -- Immersion -- The importance of themes -- Music genres and game genres -- Roles and functions of music in games -- Preparation and workflow -- The development team -- Music needs of the game -- Linear music in games -- Interactive music in games -- Interactive music in games -- A game composer's technical skillset -- Acting like a business and finding work.
Holdings
Item type Current library Call number Status Date due Barcode
Ebook TUS: Midlands, Main Library Athlone Online eBook (Browse shelf(Opens below)) Available

Includes bibliographical references and index.

Why would you want to write music for games? -- A composer's creative skillset -- Immersion -- The importance of themes -- Music genres and game genres -- Roles and functions of music in games -- Preparation and workflow -- The development team -- Music needs of the game -- Linear music in games -- Interactive music in games -- Interactive music in games -- A game composer's technical skillset -- Acting like a business and finding work.

Description based on print version record.

Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.

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