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Adobe After Effects CS6 : the official training workbook from Adobe Systems.

Material type: TextTextSeries: Classroom in a bookPublication details: San Jose, Calif. : Adobe, c2012.Description: viii, 385 p. : col. ill. ; 24 cm. + 1 computer optical discISBN:
  • 9780321822437 (pbk.) :
  • 9780321822437 (pbk.) :
Subject(s): DDC classification:
  • 006.786 ADO
LOC classification:
  • TR858 .A363 2012
Contents:
Getting started -- 1.Getting to know the workflow -- 2.Creating a basic animation using effects and presents -- 3.Animating text -- 4.Working with shape layers -- 5.Animating a multimedia presentation -- 6.Animating layers -- 7.Working with masks -- 8.Distorting objects with the puppet tools -- 9.Performing color correction -- 10.Building 3D objects -- 11.Using 3D features -- 12.Working with the 3D camera tracker -- 13.Advanced editing techniques -- -14.Rendering and outputting.
Holdings
Item type Current library Call number Vol info Copy number Status Date due Barcode
Long Loan TUS: Midlands, Main Library Athlone General Lending 006.786 ADO (Browse shelf(Opens below)) 1 Available 216613
Long Loan TUS: Midlands, Main Library Athlone General Lending 006.786 ADO (Browse shelf(Opens below)) 1 Available 216612
Long Loan TUS: Midlands, Main Library Athlone General Lending 006.786 ADO (Browse shelf(Opens below)) 1 Available 216614
Long Loan TUS: Midlands, Main Library Athlone DVD 006.786 ADO (Browse shelf(Opens below)) DVD 180 1 Available 218886
Long Loan TUS: Midlands, Main Library Athlone DVD 006.786 ADO (Browse shelf(Opens below)) DVD 181 1 Available 218887
Long Loan TUS: Midlands, Main Library Athlone DVD 006.786 ADO (Browse shelf(Opens below)) DVD 182 1 Available 218888

DVD-ROM.

Includes index.

Getting started -- 1.Getting to know the workflow -- 2.Creating a basic animation using effects and presents -- 3.Animating text -- 4.Working with shape layers -- 5.Animating a multimedia presentation -- 6.Animating layers -- 7.Working with masks -- 8.Distorting objects with the puppet tools -- 9.Performing color correction -- 10.Building 3D objects -- 11.Using 3D features -- 12.Working with the 3D camera tracker -- 13.Advanced editing techniques -- -14.Rendering and outputting.

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