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Design thinking for digital wellbeing /

Chambers, Fiona C.,

Design thinking for digital wellbeing / Fiona C. Chambers, Anne Jones, Orla Murphy. - xiii, 202 pages, illustrations, 25 cm

Includes bibliographical references and index.

Section One. Being human in digital world 1.Our digital lives: living, learning and thriving in a dynamic digital world. Orla Murphy. 2.Digital competence: a foundational digital literacy for all 3.Digital well-being. Anne Jones, Rachel Sandford and Fiona C. Chambers 4.Values fluency as a key skill for young people within the digital age. Rachel Sandford Section Two.Building a pedagogical model for values fluency 5.Design-thinking: empowering teachers to education for digital well-being. Fiona C. Chambers 6.Personal values compass. Fiona C. Chambers 7.Implementing the personal values compass: application to values dilemmas. Fiona C. Chambers Section Three.: Value dilemmas: case study approach 8.Information and data literacy: navigating data, information, knowledge and meaning. Orla Murphy 9.Communication and collaboration: the global and connected citizens. Fiona C. Chambers 10.Digital content creation: anytime, anyplace, anywhere?. Orla Murphy 11.Safety: protecting health and well-being. Anne Jones and Rachel Sandford 12.Problem-solving: problems as possibilities for learning. Rachel Sandford Section Four. A praxis model for digital well-being 13.A praxis model for digital well-being. Fiona C. Chambers.

9781138578050 (hbk) 9781138578074 (pbk)

2018039609


Education--Effect of technological innovations on.
Computer literacy.
Internet literacy.
Information society--Moral and ethical aspects.

LB1028.3 / .C447 2018

371.33 CHA

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